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Post by Joshua, the Wayne on Sept 8, 2007 21:21:57 GMT -5
Everyone who feels like it, please post some ideas of abilities to use during combat that would be near ultimate to overcome. For those of you who are members on Runescape and play daily-- I mean the ones such as linked to barrows...ish... PL0X HELP ZOMGGGGGGG Thanks-- ~Dameus Exavior
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Post by Aeric Ecrai on Sept 9, 2007 15:37:52 GMT -5
You mean combat on Runescape that would be hard to overcome?
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Post by Joshua, the Wayne on Sept 9, 2007 16:11:24 GMT -5
Yes. Such as for Awizal Grendo-- At half health his one scimitar snaps into two different pieces and his speed barely more than doubles, all damage reduced to 2/3s normal. During this phase of attacking, the entire set of skills for the opponent drain by one point for 1/5 of the damage dealt. So, If Awizal at this phase was at first going to hit a 30, His attack this time would deal 20. And, the amout of skill decreased from this attack would be 3. Awizals attacks take place normally once per 1.3 seconds, and so when doubled he attacks once every .65 seconds. Awizal also has his own spell set SPECIFICALLY designed for all forms of battle.
That's one of the skills me and Brandon designed for one of the warriors of legend (Awizal Grendo if you havent noticed yet), and by the way Awizal is THE OLDEST person IN ALL Aldraa'Norrech. And he looks about... 20 years old? 18? And by being the oldest, we mean like.... A FREAKING LOT OF TIME has passed that he's been alive. ... ......... Probably about triple the amount you'd think the world to be old as atm.
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Post by Joshua, the Wayne on Sept 11, 2007 23:06:05 GMT -5
((pay no attention to these, I'm listing them))
Dameus's Bandana Dameus's Chained Scarf Dameus's Tabard Dameus's Leg Tasset Dameus's Shock Gauntlets Dameus's Magnet Boots Dameus's Full Belt Dameus's Full Cloak Dameus's Dual X-bows
Awizals Hood Focus Awizals Spell Amulet Awizals Plated Garb top Awizals Tasset Leg Garb Awizals Sonic Gauntlets Awizals Sonic Boots Awizals Robe Sash Awizals Melting Cloak Awizals Dual Scimitars
Zerith's Hood Zerith's Blood Amulet Zerith's Shadow-Leather Topguard Zerith's Shadow-Leather Tasset Legs Zerith's Spike Gauntlets Zerith's Shadow Boots Zerith's BlackBelt Zerith's Blood Cloak Zerith's Dragon Fang and Tail
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Post by Joshua, the Wayne on Sept 12, 2007 21:46:43 GMT -5
Dameus-- Tempest Vengeance Awizal-- Dual Vengeance Zerith-- Blood Vengeance Ivan-- Rage Vengeance Zodack-- Soul Vengeance
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Post by Joshua, the Wayne on Sept 13, 2007 22:32:39 GMT -5
Ivan's Draconic Helmet Ivan's Draconic Amulet Ivan's Draconic Breastplate Ivan's Draconic Legplate Garb Ivan's Fang Gauntlets Ivan's Claw Boots Ivan's Scale Belt Ivan's Wing Cloak Omega Greatblade
Zodack's King Helmet Zodack's Sword Medallion Zodack's Templar Brassard Zodack's Templar Legplate Garb Zodack's Bright Gauntlets Zodack's Shine Boots Zodack's White Sash Zodack's Royal Cloak Trident of Zodack
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Post by Joshua, the Wayne on Sept 13, 2007 22:45:51 GMT -5
Dameus Main Focus-- Hold the opponent unable to fight back forcefully long enough to kill them and to also kill others in the attack area at bay and possibly death as well, giving a good amount of damage with a great amount of calibur for a long enough time.
Awizal Main Focus-- Misinterperetation by the opponent to not only fool their mind, but to deal great damage with enough speed and battle-might that the opponent might even flee-- Causing even GREATER damage, for the scimitars can even autocast spells from the Primeval spell set GIVEN that the player had gained just enough luck to gather the required page for that spell in Awizal's Temple (each page contains 1-2 spells for the list), including the high powered 'Summon' spell that brings the person locked in combat straight back to the player in Awizal's armor and the opponent is stunned for fifteen seconds and unable to move for 20.
Zeth's Main Focus-- Deal just enough damage in just enough time to take them out as quick and effectively as possible, hopefully leaving the player with enough ability to take on another and hopefully several more in combat. Dealing several criticals in possible cooncordinance will deal enough damage in the long run, as when a critical is dealt succesfully wound damage is also increased, dealing greater damage throughout time as the person gains more wound until they take around 15 damage every 50 seconds(ending as soon as the player is no longer in combat, the damage now dealt in 1-5 every minute when the player isn't enlocked in battle) and take great damage also from the massive critical dealings.
Ivan's Main Focus-- Hurt the opponent more and more every turn, their strength stat increasing by 1.35x the damage dealt as well as 1.025x more critical chance. Giving, over time, a MASSIVE amount of damage dealt. Yet, though Ivan has this much strength, he is slow and innaccurate. But his defense makes up for that as he can take great dealings of damage but continue to grow stronger and stronger, the opponent soon dieing.
Zodack's Main Focus-- Give the opponent such a frustrating fight as he not only heals his health and mana, increases his combat stats, deals damage straight through opponent defense, degrades their stats, increases his critical, and all the while able to autocast spells and shoot Dameus's Bomb-Quarrel Lightning Bolts with his trident. At half hp, the stat increasings begin as his trident shifts it's mechanics around, forming a long, slender, strong sword that can attack once per 2 seconds. Giving the opponent such a fierce fight that seemingly never ends... Until they, themselves, come to an end.
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Post by Joshua, the Wayne on Sept 13, 2007 22:50:21 GMT -5
Zeth, feel free to post your very own ideas, thoughts, and questions. That's truly what this thread is for... And, if needed, we can move these ideas to a thread on ToA -The Forum of Awesome- NOBODY ASK WHAT THAT IS OR I'M GONNA SLAP YOU WITH A COCONUT AND STICK A PINEAPPLE IN YOUR Bed!!
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